SaleKYROS RECOIL
The ultimate solution for gamers seeking precision and adaptability in their gameplay. Designed to enhance your shooting accuracy across all servers including E

Transform the way you manage weapon damage settings across your FiveM server with the KYROS DAMAGE, a revolutionary tool designed to streamline and simplify your configuration process. Say goodbye to the tedious task of navigating through each meta file for adjustments. With KYROS DAMAGE, you have the power to control bullet damage across all weapons through one easy-to-use configuration file.
Adjust damage multipliers for every weapon in the game. Set values from 0.01 (nearly harmless) to 5.00+ (instant kill). Fine-tune your server's combat balance with simple config changes.
Spawn a test dummy with /damagetest to see exact damage numbers in real-time. Features a 3D health bar, armor tracking, and displays your current weapon's multiplier.
No hashes or complex setup required. Just set the weapon name and damage value. Includes clear documentation with examples and tips right in the config file.
Fully standalone script that works on any server. No framework required - compatible with ESX, QBCore, QBox, or completely standalone setups.
Optimized code that runs only when needed. Near-zero resource usage during normal gameplay. Test features only activate when commands are used.
Pre-configured support for all Kyros Weapon Packs (1-6) plus Police, Female, Airsoft, and Gang weapon packs. Easily add new weapons with a single line.
/damagetestEveryoneFirst use spawns a frozen test ped 2 meters in front of you with a 3D health bar. Second use removes the test ped. Shows damage numbers in chat when you shoot it. Ped auto-deletes when it dies.
/damagetestarmourEveryoneAdds 100 armour to the test ped. Blue armour bar appears below the health bar. Shows armour damage separately in chat.
/damagetesthealEveryoneResets health to 100/100. Useful for testing without respawning the ped.
/damagetestresetEveryoneResets both health (100) and armour (100). Quick way to fully restore the ped for continued testing.
/damagemultiplierEveryoneShows the damage multiplier for your currently held weapon. Example output: Current Weapon Multiplier: 1.50x. Shows error if weapon isn't in config.